Daniel Shervheim

Chess

A project for Dr. Stephen Guy’s class Game Engine Technologies. My classmate Tien Dinh and I collaborated on this project..

Our directive was to create a game in the provided game engine, using only Lua scripting. Additionally, our game had to demonstrate some form of animation. We chose to create a chess game.

Media

beauty shot

A video demonstrating the gameplay of our chess program.

For additional videos, please see the two reports below.

Reports

Source Code

The source code is available to download here.

We also ported an open source easing library to Lua for use in our project.